This dialog contains various options for configuring the Ocean application
Set this to the directory where you usually store your scene files and resources (images, materials, etc...).
During network simulation, Ocean communicates to the servers using paths relative to this folder. Therefore, this working directory must be properly set on all computers running the simulation, and the scene files must be there.
The local log is also saved in this folder
Auto save directory
When simulation is stopped, Ocean may be configured to save the results automatically in this folder. See auto save below
Ocean will look for libraries in these folders during startup. Add some folders if you are using other libraries than the ones shipped with Ocean.
By default, Ocean will use an optimal number of threads during simulations, and use all CPU resources available. You can reduce this number if you want to keep CPU resources available for other applications. Lowering it by 1 or 2 is generally enough to keep the user interface of another program responsive.
The minimum value is 1, the maximum value depends of the number of cores in your system.
You can select here the result data that should be saved automatically by Ocean when the simulation stops. Buffer saving is not implemented yet, it will allow writing the raw image buffer to disk for further adjustment of postprocessing.
You can choose here the TCP/IP port used by the Ocean server for network simulation. You may change it if this port is blocked by another application, or if you need to start several server nodes on the same host.