Using external library materials in your scene
In this tutorial, we will see how to use advanced materials from external libraries in your scene. Measure-based coated glass materials are a good example.
You should have already exported your scene with SketchUp or Rhinoceros to an ocxml file, and set up a lighting environment. If not, load your 3D geometry file or follow Setting up a cloudy environment
You may also load the scene file exported at the previous tutorial : libmat-start.zip
Opening the current glass material
The scene has been modeled with double glazing units : each window is made of two surfaces, corresponding to the two glass panes. Two different materials were applied to these panes : the external pane is named pane1 and the internal pane pane2.
Open the external glass material pane1 by double clicking it in the object toolbox
In the appearing object tree, right click on the root material icon, and change its type to linked
Now open the library toolbox. In the ocean-building-glass library, drag the material named green-sheet-6mm and drop it in the target box of the newly created linked material. Click on "Apply" to save the changes.
You may now start the render and obtain the following picture after a few minutes:
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