Material Materials control the optical properties of geometry surfaces, such as reflectance, glossiness, roughness, transparency or light emittance.

When exporting the scene from a CAD software, each surface is given a material name. Some basic materials (generally diffuse) with the matching names are created in the process. After loading the scene in Ocean, you can edit these materials, to give them more realistic properties. You can also link them to existing materials, or import previously exported Ocean materials.