Objects toolbox

Objects toolbox screenshot

This toolbox gives access to the scene objects. Each object is displayed by its name and a type icon.

Some objects names are in bold : this means they have been modified since the scene was opened.

Object types

Each object is displayed by its name and a type icon:

More details on Object types

Creating new objects

Click on the Add button button on the top of the toolbox to create a new object:

Instrument Material Environment Medium BSDF Spectrum Image Setup Layer set

Organizing objects with folders

Click on the Add button button on the top of the toolbox and on Folder button to create a new folder. You can drag and drop objects between folders to organize them.

Internally, Ocean handles folders by appending a slash separated prefix path in object names. For instance, if you move a concrete material into a building-materials folder, the object will be renamed to building-materials/concrete. This is visible in the Scene formats

Renaming an object

To rename an object, select it first, then click on its name. This opens an editor. Two objects of the same kind (e.g materials) cannot have the same name.

Editing an object

Double clicking on an object opens it in a new object tree editor tab in the main window. You may also right click on the object, and click Edit Edit

Selecting multiple objects

Select a first object by clicking on it, then use ctrl-click to select other objects, and shift-click to select an object range.

Deleting objects

First select one or several objects, then either:

  • Click on the Delete button
  • Press “Del” on the keyboard
  • Right click on the selection, then choose Delete Delete object

Copy and paste

Objects can be copied to the clipboard, using right-click and Copy Copy.

They may be pasted:

  • To this toolbox, by right clicking and selecting Paste Paste (eventually in a folder)
  • To the object editor, on a node of the same kind (material, environment…)
  • To any text editor, as the Ocean XML code for this node

Duplicating objects

First select one or several objects, then right click on the selection and choose Copy Duplicate

Exporting objects

First select one or several objects, then click on the Save button. You may also right click on the selection and choose Save Export. Objects can be exported to several Ocean file formats

Importing image files

There is a very quick way to import external image : just drag image files from your file explorer and drop them in the toolbox.

Creating a library

This feature is only available with a material SDK license. First select one or several objects, then right click on the selection and choose Library Create library