Random scalar shader¶
This scalar shader returns a random value between 0 and 1. The node picks a random number for each instances where the material (with random scalar shader) is used.
This can be used for “Switch BSDF” to create a pseudo-random distribution of a list of bsdfs on different instances.
If it is used in different material, it’s recommanded to change the seed for each call.
Parameters¶
name |
type |
description |
---|---|---|
seed |
integer |
The seed for pseudo-random value generator (between 0 and 255) |
Ocean XML 6.1 example¶
<scalarshader type="random" name="switch" seed="64"/>