Libraries¶
Installing libraries¶
Library files¶
Ocean libraries are stored in .oclib
files. Some are installed with the software, in the libraries
sub-folder.
All .oclib
files stored in Ocean library search folders are automatically loaded at startup.
Just put a copy of new libraries in one of these folders, or add a new search path. Then restart Ocean and check if
the library was properly loaded in the libraries toolbox
Library search folders are configured in the Preferences.
Note
Two libraries cannot have the same name. If so, only one will be loaded
Using a library object in a scene¶
In the object editor, open the material or medium that you would like to replace by a library item.
Then drag and drop the library item on the editor node. The node will automatically change its type to linked and point to the library item.
You can also manually set the target parameter of a liked node in the form : library_name::object_name
Then click on “Apply” to save the object.
Creating object libraries¶
First select one or several objects in the Objects toolbox, then right click on the selection and choose Create library.
Note
Using this feature requires an Advanced Edition license